Skip to main content

Does everyone have something to work on?

 "Does everyone have something to work on?"


Is a question I sometimes hear from a product owner (or similar role), often in the end of some planning/coordination meet. And I consider it a big red flag.


As it is an indicator of trying to keep developers busy and attempting to get a lot of tasks and features done. Which is not the goal.


The goal is to maximise the impact of the team for delivering long term business value.


So instead of "is everyone busy enough", I'd suggest to try rather asking something like:

1. Do we agree that the work we have planned and prioritised is meaningful and valuable based on our current knowledge

2. Can we somehow assess and evaluate that later on

3. Are we excited!?

And then as a team organise and start to work around those goals.


Yeah it will be harder, but a lot more engaging.


And yeah you will not get as much features out, but you might just get the right ones.

Comments

Popular posts from this blog

Periodical retrospectives are lame

  "You got nothing, not a single thing?! Well lets just end this here then." I remember well when I said this, being very frustrated. About ten years ago I had been working as a Scrum master for a team some months, and putting quite a lot of effort into planning our scrum teams sprint retrospectives. Lot of work also because I felt we were not getting too much out from them; not very good discussions, very few actions, and even the few actions we did come up with did not stick.  And then it happened: a retro where none of the participants came up with anything to say about the sprint. Regardless of the retro topic boxes, reading of books on retrospectives, getting inspiration from tools like retromat.org, having them in different places, using all kinds of different formats and rainbow coloured post-it notes. Not a single thing. Blank.  So then I said the words, out of frustration, mainly to myself. Why couldn't I get this thing everyone is so hyped about to work? After t

I don't report bugs

I don't report bugs . Bug is such a loaded word that people understand very differently, that instead of using it and explaining what I mean by it I rather just use other words. Like observations, thoughts, surprises, ideas, alternatives, or something similar. (And no I don't use fault, defect, or error either). Bug has also quite a negative connotation. "Reporting a bug" is kind of like telling someone that they've been served. And as we are actually giving away the gift of information, why wrap it in such a nasty package? And maybe more importantly it is very likely that whatever you might have to say is wrong. If not plain wrong, then at least incomplete. So I like to approach the kind of situations with the assumption that I am probably wrong. Cutting off anything that might sound arrogant makes stuff quite a lot easier. Especially after you realise later on that you have been wrong. I leave plenty of observations unreported . I don't want to waste

Testing drunk

(My first blog writing ever.) I've been thinking a long time that it's funny how many bugs I find by accident. Try to do something, make a mistake and boom - a bug is found.  Making the mistakes intentionally doesn't quite work - that's why they are called accidents I guess.. So I've thought of ways to make myself more prone to accidents, coming up with an apparent one; testing drunk. TUI (testing under the influence). So this I gotta try. More to come on that later.